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Tetradecagon Download For PS4

Updated: Mar 13, 2020





















































About This Game Tetradecagon is the ultimate game of pong. Bounce a ball off of the highlighted sides of a user-controlled polygon for as long as humanly possible. As time progresses, the ball will quicken in speed and the polygon will grow in number of sides. It seems extremely simple at first, but it quickly turns into a brutally difficult game. Tetradecagon will easily provide hours of intense, rage-inducing fun and will quench anybody's thirst for extremely challenging and exciting amusement.For those with photosensitive epilepsy, an epileptic friendly option has been added. Those who are not satisfied with this option are entitled to a refund. b4d347fde0 Title: TetradecagonGenre: Action, Casual, IndieDeveloper:GeojitsuRelease Date: 11 Jul, 2016 Tetradecagon Download For PS4 tetradecagon sides. geometry tridecagon. 14 sided tetradecagon. shape of tetradecagon. a tetradecagon has how many sides. tetradecagon. tetradecagon treehouse. tetradecagon sacred geometry. tetradecagon def. tetradecagono. tetradecagon definition. tetradecagon angles. tetradecagon interior angle. tetradecagon diagonals. tetradecagon. que es tetradecagon. tetradecagon formula. a tetradecagon is a shape with how many sides. tetradecagon treehouse. tetradecagon area calculator. tetradecagon images. tetra decagonal prism. 14 sided tetradecagon. tetradecagon shape. tetradecagon operation. definition of tetradecagon. geometry tridecagon. tetradecagon area. tetradecagon interior angle. tetradecagon area calculator. tetradecagon definition. 3d tetradecagon. tetradecagon def. tetradecagon house. tetradecagon die. tetradecagon formula. tetradecágono regular. types of tetradecagon. tetradecagon polygon. tetradecagon calculator. draw tetradecagon. 3d tetradecagon. tetradecagono. draw tetradecagon. tetradecagon define. types of tetradecagon. tetradecágono regular. que es tetradecagon. tetradecagon die. tetradecagon calculator. shape of tetradecagon. tetradecagon define. tetradecagon 14 sided polygon. tetradecagon globe theatre. tetrakaidecagon tetradecagon. tetradecagon pronunciation. tetradecagon operation. tetradecagon house. tetradecagon sacred geometry. tetrakaidecagon tetradecagon. tetradecagon angles. a tetradecagon has how many sides. tetradecagon shape. tetradecagon sum. tetradecagon area. tetradecagon polygon. tetradecagon globe theatre. tetradecagon sides. a tetradecagon is a shape with how many sides. tetradecagon sum. tetradecagon meaning. tetradecagon 14 sided polygon. tetradecagon meaning. tetra decagonal prism. tetradecagon diagonals. definition of tetradecagon. tetradecagon images. tetradecagon pronunciation Hardest game in my library. Fun and addicting though.. This game wants so badly to be Super Hexagon, but it just lacks solid design principles. The mechanics are too random and imprecise to be fun, rewarding, or fair, and the only way to progress is when you get a lucky streak. Mildly interesting but ultimately cannot recommend.. Well, this game may look like Super Hexagon at the firast time, but it's different.It shares similarities with Hexagon, like graphics, OST style, SFX, interface, however - totally not a copycat.Pros:+simple, minimal and colorful graphics+great 8bit OST+17 levels with different polygons+competitive leaderboard+challenging challenge ;P+creator listens to the community and talk to them +hidden "illuminati confirmed" ( \u0361\u00b0 \u035c\u0296 \u0361\u00b0)Cons:-can actually be beaten fast if You are good at arcade games-no mouse support atm-a bit shame the 1st level is not triangle insted of square (triangle can only be found via secret, however - cannot be played)Still tho, game is awesome, totally recommended if You enjoy arcade games such as SH \u2665. This game wants so badly to be Super Hexagon, but it just lacks solid design principles. The mechanics are too random and imprecise to be fun, rewarding, or fair, and the only way to progress is when you get a lucky streak. Mildly interesting but ultimately cannot recommend.. A very nice reincarnation of Super Hexagon.If you liked SH, then Get it, get it now!. The game is meant to be a fast-paced reaction game with energetic music and a simplistic design, highly similar to Super Hexagon. And on a presentational front, it succeeds. Unlike Super Hexagon, however, the gameplay is conceptually flawed. (In other words, it sucks.) Where Super Hexagon almost continually presents a fair challenge, Tetradecagon presents the player with an illusion of skill-based play without any form of a fair challenge.The game concept seems fine at first: rotate the outer ribs of different polygonic shapes to keep a ball inside from bouncing out in an interesting combination of pong and juggling. However, the concept ends up falling flat for a few reasons.A relatively minor problem is that the polygon spins really fast because that's the only way the game can get even remotely close to allowing you to catch the ball, which also moves extremely fast. This speed makes angling shots off of the rib pretty much impossible. That becomes a problem when the only way you can repeatedly juggle the ball is by knocking it straight to the other side ; if you knock it at too much of an angle (lets say, to the rib next to the one you hit it from), the path is so short that there is actually no way to prevent game-overing.The more severe problem is that the rib(s) of the polygon that you're supposed to hit the ball with, change(s) with every strike at the ball, with the new rib being chosen at at random. This takes valuable time to register in your mind, time that you therefore lose to actually turn the ball in time and means that there's a high change that the new rib spawns in a location that's on the exact opposite end of the polygon from where the ball is headed. It can actually be impossible to do the 180 turn required to catch it on the other side because the pall's path through the polygon is more efficient than your speed of spinning the polygon. And even if you do manage such a clutch turn, the previous problem kicks in: it's likely that you didn't have the time to aim this shot, which means it's likely to knock the ball back at a completely indefensible angle.Consequently, you are not guaranteed to be able to win at all. You can get a series of easy rib spawns and then get screwed by a series of two bad spawns that make you game over.That's bad game design. And it's a real shame, because the concept seems clever; it's just not executable in any realistic way. A very nice reincarnation of Super Hexagon.If you liked SH, then Get it, get it now!. The game is meant to be a fast-paced reaction game with energetic music and a simplistic design, highly similar to Super Hexagon. And on a presentational front, it succeeds. Unlike Super Hexagon, however, the gameplay is conceptually flawed. (In other words, it sucks.) Where Super Hexagon almost continually presents a fair challenge, Tetradecagon presents the player with an illusion of skill-based play without any form of a fair challenge.The game concept seems fine at first: rotate the outer ribs of different polygonic shapes to keep a ball inside from bouncing out in an interesting combination of pong and juggling. However, the concept ends up falling flat for a few reasons.A relatively minor problem is that the polygon spins really fast because that's the only way the game can get even remotely close to allowing you to catch the ball, which also moves extremely fast. This speed makes angling shots off of the rib pretty much impossible. That becomes a problem when the only way you can repeatedly juggle the ball is by knocking it straight to the other side ; if you knock it at too much of an angle (lets say, to the rib next to the one you hit it from), the path is so short that there is actually no way to prevent game-overing.The more severe problem is that the rib(s) of the polygon that you're supposed to hit the ball with, change(s) with every strike at the ball, with the new rib being chosen at at random. This takes valuable time to register in your mind, time that you therefore lose to actually turn the ball in time and means that there's a high change that the new rib spawns in a location that's on the exact opposite end of the polygon from where the ball is headed. It can actually be impossible to do the 180 turn required to catch it on the other side because the pall's path through the polygon is more efficient than your speed of spinning the polygon. And even if you do manage such a clutch turn, the previous problem kicks in: it's likely that you didn't have the time to aim this shot, which means it's likely to knock the ball back at a completely indefensible angle.Consequently, you are not guaranteed to be able to win at all. You can get a series of easy rib spawns and then get screwed by a series of two bad spawns that make you game over.That's bad game design. And it's a real shame, because the concept seems clever; it's just not executable in any realistic way. This game holds my attention better than a lot of AAA games. Controls are simple. You can play with either keyboard or controller. 'A' to rotate left, 'D' to rotate right. Gameplay offers a good amount of challenge, but I do have a small quip about when the paddle spawns on the opposite side of where the ball is moving. The time to react is pretty small until you get better. If you saw the trailer, the gameplay is a lot like Super Hexagon but in a different format. You won't be able to use the exact same skillset, but it's a lot less disorienting than Super Hex. The soundtrack is awesome. It doesn't actually get boring no matter how long you play the game for some reason. If anything, get the game with the soundtrack.

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